10 Tips and Tricks for Advance Wars 1+2 on Switch to Help Create the Best Strategy

Advance Wars 1+2 Retraining Camp It is deceiving with its childish and colorful appearance.This is actually a very challenging strategy game, although similar to fire emblemhas a different operation that forces you to remove some “vices”.

Advance Wars is almost a war simulator where we send infantry, tank, submarines or helicopters to destroy rival units and conquer cities and factories. In its basic rules, there is a great deal of complexity, depending on our turns, the geography of the map, the resources we have…

If this is your first time playing the Advance Wars saga via Nintendo Switch Remastered, or if you last played it 15 or 20 years ago, we’re here to bring you Advance Wars 1+2 Re-Boot Camp 10 essential tips and tricks.

10 Advanced Warfare Tricks on Switch

Don’t be afraid to sacrifice units

One of Fire Emblem’s most distinctive elements is permadeath: your unit, your character, dies forever if it dies in combat, so you have to play very carefully.

On the other hand, in Advanced Warfare, unit is disposable. They’re always the same (no progress, no RPG elements), and usually the map has factories where you can make more.

This is why you have to get used to the fact that your units will die in large numbers, in fact Sacrifice them to draw enemy fireor using them as human shields for other more valuable units is something you have to practice.

block bridges and roads

Advance Wars 1+2 Retraining Camp

Next we’ll look at three examples where you can give your unit a use other than attacking, even if it’s mortal.

In advanced warfare, stopping troops from advancing is critical. In this trench warfare, every square you gain is worth gold, and attacking is just as important as attacking. block the way of the enemy.

bridge is always strategic location You’ll need to protect them by building an impassable wall to place your strongest units in, and on some turns you should consider blocking the way while healing your most aggressive units or new factories.

disable airport or factory

Only infantry and mechanized units can capture cities (to earn money) and bases (factories, airports or seaports).That’s why using transport unit (Land, sea and air) are very important to take troops far and occupy strategic positions as quickly as possible.

But sometimes this is not an option: Infantry is very weak, and while TOA is resistant, they will be exposed on the turn the unit gets off the truck and cannot use that turn to capture.

So maybe you should consider not occupying the factory…but disable them: If you have any units in that space, you will not capture the base, but Competitors will also not be able to use it to get new units. If you place a medium tank in a factory or port, you disable it and draw enemy fire.

Weaker units can become human shields

Finally, remember that all units, even the weakest in combat, such as infantry or scout units, will help draw enemy fire.

Maybe you’d be better off with those funds taking out two or three scout units than taking out a super strong medium tank that would fail on the first strike, but will distract the opponent’s firepowerif you place them strategically, they will protect other more important units and will give you time advancing on another frontheal other units, and even let it run out of fuel and ammo.

TOA is a good shield and a supply

As far as the previous point is concerned, one of my favorite units is the TOA, or Troop Transport Unit, which has zero attack power but strong resistance…

and they restock ammunition and fuel For other units, you may not have noticed, but it is very important to pay attention, especially in indirect attack units such as artillery or missiles.

Be aware of your opponent’s attack range

This may be self-evident, but If you press B on an enemy unit You will be able to see its attack range, marked with a red box. If you keep your units outside of those red squares, they’ll be safe for the next turn.

Get used to it before every turn View ranges of all enemy unitseven those aircraft that look far away, such as bombers, frigates, indirect attack aircraft, or anti-aircraft aircraft, they have such a long range that even ground troops are almost as powerful as tanks.

If you have doubts, yes Press ZR You will be able to see the file for the unit which units can attack. Remember that fighter jets can only attack air units, cruisers can attack submarines but not ships, frigates can also attack ground units…

make sure to attack first

Advance Wars 1+2 Retraining Camp

Another important fact to remember is that all units are equal. Your tank will not be stronger than the opponent’s tank and vice versa. To be on par in combat, you have to be especially strategic, knowing where to place your units so they don’t attack you and you attack first.

If you deploy offensive units, such as medium tanks or anti-aircraft or artillery units (see bullet point above), under enemy fire, you run the risk of being attacked first. Although you may do harm to the counter, If you attack first, you will do more damage.

But destroying isn’t always the best option

As we explained before, attacking is not always the best option: you can place units to attract the opponent’s fire, block roads, block factories…

There’s another factor to consider: don’t destroy the units, but keep them too close together so they don’t get in each other’s way. If you have the option of attacking with one unit that does 100% damage and another unit that does 80% damage, maybe (and just maybe) it’s worth it. Use the unit that causes 80% and leave the unit alive but badly damagedallowing you to “showcase” a counterattack while occupying a square that another, more powerful unit of yours might not directly occupy.

OJ power activation takes damage

Another reason why attacking isn’t always the best option is that dealing a lot of damage also pays off.meter power of oj (and the superpower in Advance Wars 2) increases each time you deal damage and take damage, but Scales faster when taking damage.

Specifically, in Advance Wars 1 When you deal damage, your strength bar will rise to 25% of your strength bar when you took the damage.

In Advance Wars 2, damage dealt is increased by 50% of damage taken. At least in the Game Boy Advance, we’re not sure in the remake, but for sure, taking damage means raising your energy bar faster, so attacking opponents relentlessly means their energy bars will go faster to ascend, and that’s not for you.

Send troops to gain visibility in fog

Advance Wars 1+2 Retraining Camp

Finally, another basic use of this unit is to fog of war is to provide visibility. Scout units are crucial in this mission: they have limited firepower, but allow you to clear the fog from many squares around you.

Remember, if you haven’t seen them, you won’t be able to attack them with artillery or indirect attack units, even if you know they’re there.

Remember to upload your thank you message if you don’t have one on hand mountain infantry It gives you increased visibility and also gives them a lot of defense. Use them as lookouts!

all these are 10 Must-Have Tips and Tricks for Advance Wars 1+2 Re-Boot Campbut there are many more things you should know about the game, such as Differences Between Different OJs: Among the missions allowed, do not underestimate the choice of generals, as it can have a cruel effect on the outcome of battles.

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