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Battlefield 2042, DICE Worked Three Years on Weather and Levolution. ‘Something Incredible’

Battlefield 2042 gameplay premiered just a few days ago during E3 2021 but still managed to grab the attention of fans with some incredible design choices.

Open maps that can accommodate up to 128 players, with atmospheric events capable of altering the level design by leveraging the now well-known Levolution technology … how did DICE manage to achieve all this for the new chapter of the FPS series?

Not easily and not quickly, as stated by the developers themselves during a recent Devstream DICE.

According to the general manager of the company, Oskar Gabrielson, the team would have spent 3 years working on dynamic weather and enhancing the Levolution.

The work was challenging, but the results were very impressive, so much so that the other members of the DICE staff, during an internal test, believed they had a pre-rendered prototype in front of them. They couldn’t believe they were facing something that was altering the entire game map in real-time.

The cyclone featured in the latest Battlefield 2042 gameplay video is certainly impressive. Who knows how gamers will react when they find it in front of them during a match?

Battlefield 2042 will be released on October 22, 2021, on PS5, Xbox Series X, PS4, Xbox One, and PC, but only the next-gen versions will have 128-player lobbies, while the old-gen editions will have to settle for half the number.

TAMMY SEWELL

Tammy Sewell is our Writer and Social at OICanadian.com. Tammy loves sports, she writes our celebrities news. She spends time browsing through several celebs news sources as well the Instagram. Email: Tammy@oicanadian.com Phone: +1 513-209-1700

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