Unfortunately, indeed, ODIN: Valhalla Rising does not look what it initially seemed. And the project itself is far from ideal. However, despite this, the overall state of the game is hard not to call fantastic. The new product from Kakao Games dominates and shows amazing financial results in South Korea.
Analysts estimate that within 48 hours of launch, the microtransaction game received about 15 billion won, or more than $ 13 million. And this is just two days. It’s hard not to call this a success for the company.
On the basis of this success, even optimistic forecasts have emerged. For example, analysts believe ODIN: Valhalla Rising will be earning 1 billion won a day by the end of this quarter.
Needless to say, how big is the number of users? The game has more than 40 full-fledged servers: 4 worlds were added on the first day, another 5 on the second day, and 3 yesterday.