game management strategy we already know what they are overwhelming, not because of scale, but because there are a lot of factors that have to be controlled if we want the game to last and not fail in the early stages.A lot happens in Europa Universalis 4 and this is the best but also more difficult Turn-based strategy game.In this guide I bring you some tips Used to “correct” some errors we may have in the game.
If there’s one thing about Paradox Interactive games, it’s a ton of detail
We must count and manage them. The authors of sagas like Crusader Kings, Stellaris, Hearts of Iron (or Europa Universalis 4 for that matter) are known for introducing the most imperceptible of details, but influential In all its games, be it management games or real-time strategy games.In this game, our goals are as broad as our choices, whether achieve world domination Either through conquest or diplomacy, or simply surviving as a nation for four centuries.Some things may seem like they’ve been around for a long time, but they’re not always the case: sometimes it’s the economy that fails, sometimes it’s the politics, and many times it’s even the religion; so, at least, if we want to try or make our lives easier, I have possibleIntroduction skills This gives us a certain advantage.
The way to activate them is game console. There is no need to enter any commands or modify the game files in the installation directory.Simply put, at any time during the game, we can Button(°)
The program console will then appear. We have to enter the following code in it to give us some advantages. These are some of the most commonly used and convenient. cheat code | Influence |
---|---|
Date yyyy.mm.dd (replace letters with numbers) | It allows you to determine the exact date (year, month, day; do not enter the number 0 for day or month) on which the current shift occurs |
Event (ID) (see code listing) | By entering the corresponding code it will generate an event from the ones available in the game; you can add countries so that the event only occurs in the countries we specify (without brackets) |
add heir | Automatically generates heirs for our kingdom; useful if the monarch has no descendants. |
Kill the heir | In contrast to add_heir, you remove the heir from your country or the country you designate; this is useful for eliminating competition if you want to arrange a marriage between a prince and a princess |
Annex (Country) | It proposes to annex a kingdom or country to ours, which does not prevent other countries from reacting (without brackets) |
Discover (province ID) | We immediately discover the specified province; it can also be a country if we specify its ID |
victorious war | Awarded the highest war score in all wars we participate in |
Cash(XXXX) | We get the specified amount of money (without brackets; if we don’t enter a value, the game defaults to 5,000 ducats) |
Manpower (XXXXX) | Specify the number of soldiers we create (without brackets; if we don’t specify a value, it defaults to 50; the value cannot be greater than 9,999,999) |
tag (country or kingdom ID) | You control the country you are at war with; do not advance time after doing so, the game may crash |
Slideshow(XXXX) | Specify the amount of diplomatic, military, and executive powers we will receive (without brackets; cannot exceed 999,999 |
Stablize | Provide stability for your country (or other countries if you specify below) |
prestige | Provide reputation for your country (or other countries if you specify below) |
you | Turns the Unknown Lands option on or off, allowing you to see the entire map (does not persist between sessions; must be turned on each time the game is loaded) |
help | It shows all possible tricks, along with the IDs of all countries, events, units… |
Regarding the last command in the list, help is the most useful because it contains Country and event code, and it must be understood well enough to specify the program in which we are to apply the technique.There are many others with additional effects, but in this list we condensed the most useful ones They are often used in more games.
*This theme has been adapted and improved based on user ideas and creations S3rr4al from our forum.
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