So far, Halo Infinite has been greeted by the public without much applause – for example, last year the shooter was booed for mediocre graphics by the standards of an AAA blockbuster. However, fans of the series needn’t worry – even if the game isn’t very successful, Halo won’t be buried.
Xbox CEO Phil Spencer told IGN:
I don’t think this is a pan-or-go situation. I just don’t believe in it. Millions of people will play and love this game. And I’m sure some will see opportunities that we could seize to do more. It’s just part of the job in the entertainment business, and we accept it.
Halo will be with us in 10 years. Will Infinite be the cornerstone on which the episode will live that long? Of course not. The game has just a crazy fan base, such history, and a world that this IP will not go anywhere. We do not take it for granted, but I definitely believe in it with all my heart. I don’t want to put the [ 343 Industries ] team in a position where they think, “Hey, you have to hit the target, otherwise who knows …”
In addition, Spencer has responded to suggestions from some players to add Battle Royale to Infinite or reimagine classic Halo multiplayer. According to the head, the strength of the game lies in the “Arena” mode, which brings the proven gameplay formula back into the series.
However, this does not mean that the developers will not add something new to the online component. It’s just that if you can’t grasp the very essence, then you have no right to do anything else, Spencer summed up.
Halo Infinite launches later this year on PC and Xbox. The storyline campaign will immediately be included in the Xbox Game Pass catalog, and the multiplayer will be shareware at all.