Editors | Davidson and Associates |
Developers | Blizzard Entertainment |
Release date | nineteen ninety five |
Gender | Strategy |
Game Rating |
Warcraft II: Tides of Darkness is a real-time strategy video game developed by Blizzard Entertainment. The PC and Macintosh versions were published in North America by Blizzard Entertainment in 1995 and in Europe by Ubisoft in 1996. Warcraft II: Tides of Darkness is the official sequel to the original Warcraft: Orcs & Humans. Like its prequel, Warcraft II: Tides of Darkness takes place in the medieval fantasy world of Warcraft where, following the events of the first game, the human kingdom of Azeroth has been invaded by Orcs. The survivors led by Anduin Lothar fled by sea to the Kingdom of Lordaeron. The humans then attempt to rally the different races that populate the region, such as the High Elves and Dwarves, to form a coalition capable of repelling the horde. Meanwhile, the Orcs, although divided by many internal disputes, decide to follow a new and powerful warlord, Orgrim Doomhammer, in search of the Humans. Now they must go beyond the seas and conquer the Kingdom of Lordaeron, where humans and their allies have been preparing for invasion.
TWO
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