All Minecraft Cheats and Console Commands

Old-school gamers will remember the fun of figuring out different button combinations to trigger various fun tricks in the game. Although fewer and fewer games now include them, my world Use a cheat code that serves the same purpose. By using specific console commands, you can modify almost any aspect of the game you want.Although the change will not be so drastic like a mod, it’s still fun to play with them in this already open sandbox game. However, just like in the past, you need to know how to activate them properly, and there are some differences in how to enter them depending on the version of the game you’re playing.All the tricks are here my world and console commands, and how to use them.

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How to enter console commands in Java Edition

If you are running a version of Java my world, Enabling cheats is very simple.First create a new world and make sure the option allow cheating activated. Create your world and press to open the chat menu /. In this box, you can now start typing any console command to activate the cheat of your choice.

If you want to use cheats in an existing world, you can do so by going to the menu and selecting Open to LAN. From there you can toggle the option allow cheating.

How to enter console commands in Bedrock Edition

On Bedrock Edition, the process is slightly different. Create or load into a world and open the menu.go to tab Cheating and activate them. Now, just like in Java, you can open the chat menu and type /start typing commands. If you’re playing with a controller, you’ll have to press the D-pad directly, then choose your trick from a list of options or type it in with the number pad.

All console commands

There are tons of console commands out there, so here is a complete list of each command you can use and a description of what they do.

Game Mode Cheats

/gamemode 0 switch to survival mode
/game mode 1 switch to creative mode
/game mode 2 switch to adventure mode
/game mode 3 switch to spectator mode
/tp(player)(x,y,z) Teleports the player to the specific coordinates of the command
/gamerule dofiretick false the fire did not spread
/gamerule dodaylightcycle false Stop the day and night cycle in the game
/gamerule keeps inventory real When you die, you don’t lose anything in your inventory.
/gamerule domobloot false Mobs don’t drop items
/Gamerule dombspawning false creatures no longer appear
/gamerule dotiledrops false Stage blocks do not remove items
/gamerule mobgriefing false These mobs will not be able to interact with blocks
/gamerule natural fake feedback prevent health regeneration

player cheating

/kill @r You will randomly knock out a player
/ kill @e will delete all entities
/ will kill You will kill all players
/ kill @p You will knock out the closest player
/ give (item) (amount) Adds the specified item and amount to the player’s inventory
/Mountain You will turn the creatures you see into mounts
/instant mine Destroy blocks and extract materials with just one hit
/freeze you will paralyze all creatures
/fall injury Turn fall damage on or off
/ fire damage Turn fire damage on or off
/ flood Enable or disable water damage
/overheat You will convert all elements into their merged version
/ready-to-eat plants Planted seeds will germinate immediately
/dropstore You will store everything in your inventory in the chest that appears next to you.
/item damaged Prevents items and weapons from damage or wear
/copy It copies the equipped item and places it in front of you
/effect Give (player name) 1 (seconds) (effect level) Gives the specified player a speed effect based on the selected duration and level.
/effect Give (player name) 2 (seconds) (effect level) Gives the specified player a slow effect based on the chosen duration and level.
/effect Give (player name) 3 (seconds) (effect level) Triggers the mining haste effect on the selected player based on the chosen duration and level
/effect Give (player name) 4 (seconds) (effect level) Triggers the extraction fatigue effect on the specified player based on the chosen duration and level
/effect Give (player name) 5 (seconds) (effect level) Triggers the Force effect on the specified player based on the chosen duration and level
/effect Give (player name) 6 (seconds) (effect level) Triggers an instant healing effect on the specified player based on the selected duration and level.
/effect Give (player name) 7 (seconds) (effect level) Triggers an instant damage effect on the specified player based on the chosen duration and level.
/effect Give (player name) 8 (seconds) (effect level) Triggers a super jump effect on the designated player based on the chosen duration and level
/effect Give (player name) 9 (seconds) (effect level) Triggers the nausea effect on the specified player based on the chosen duration and level
/ Effect gives (player name) 10 (seconds) (effect level) Triggers the regeneration effect for the specified player based on the chosen duration and level
/effect Give (player name) 11 (seconds) (effect level) Triggers a resistance effect on the specified player based on the chosen duration and level
/effect Give (player name) 12 (seconds) (effect level) Triggers the fire effect on the specified player based on the selected duration and level
/effect Give (player name) 13 (seconds) (effect level) Triggers the Water Breathing effect on the targeted player based on the chosen duration and level
/effect Give (player name) 14 (seconds) (effect level) Triggers the invisibility effect for the specified player based on the selected duration and level
/effect Give (player name) 15 (seconds) (effect level) The blinding effect will be granted to the specified player based on the chosen duration and level.
/effect Give (player name) 16 (seconds) (effect level) Provides night vision effects to selected players based on selected duration and level
/effect Give (player name) 17 (seconds) (effect level) Will provide the hunger effect to the specified player based on the selected duration and level.
/effect Give (player name) 18 (seconds) (effect level) It will provide a weakness effect to the specified player based on the chosen duration and level.
/effect Give (player name) 19 (seconds) (effect level) Will provide the poison effect to the specified player based on the selected duration and level
/effect Give (player name) 20 (seconds) (effect level) It will provide a decay effect to the specified player based on the selected duration and level.
/effect Give (player name) 21 (seconds) (effect level) Additional Hearts will be given to the specified player based on the selected duration and level.
/effect Give (player name) 22 (seconds) (effect level) Will provide the absorb effect to the specified player based on the chosen duration and level
/effect Give (player name) 23 (seconds) (effect level) The overdrive effect will be given to the specified player based on the chosen duration and level

Enchanting skills

/enchant (player name) (aqua_affinity) (enchant level) aquatic affinity
/enchant (player name) (bane_of_arthropods) (enchant level) Arthropod Nightmare / Arthropod Nightmare
/enchant (player name) (binding_curse) (enchant level) Curse of Binding
/enchant (player name) (blast_protection) (enchant level) Explosion-proof
/ enchant (player name) (channel) (enchant level) Conductivity
/enchant(player name)(depth_strider)(enchant level) water agility
/ enchant (player name) (efficiency) (enchant level) effectiveness
/enchant (player name) (feather_falling) (enchant level) feather drop
/enchant (playername) (fire_aspect) (enchant level) Form of Fire / Form of Fire / Form of Burning
/enchant(player name)(fire_protection)(enchant level) the fire
/ enchant (player name) (fire) (enchant level) Flame/Fire/Burning Arrow
/ enchant (player name) (wealth) (enchant level) wealth
/enchant (player name) (frost_walker) (enchant level) Freeze Step
/ enchant (player name) (piercing) (enchant level) implement
/ enchant (playername) (unlimited) (enchant level) adequate
/ enchant (player name) (knockback) (enchant level) cringe
/ enchant (player name) (loot) (enchant level) booty / booty
/ enchant (player name) (loyalty) (enchant level) loyalty
/enchant (player name) (luck_of_the_sea) (enchant level) luck of the sea / luck of the sea
/ enchant (player name) (bait) (enchant level) seduction/attraction
/enchant(playername)(repair)(enchant level) fix
/ enchant (player name) (multishot) (enchant level) multiple shots
/ enchant (player name) (piercing) (enchant level) drilling
/ enchant (player name) (strength) (enchant level) able
/enchant(player name)(projectile_protection)(enchant level) Projectile Protection
/ enchant (player name) (protection) (enchant level) Protect
/ enchant (player name) (hit) (enchant level) punch
/enchant(player name)(quick_charge)(enchant level) fast charging
/ enchant (player name) (breath) (enchant level) breathe
/ enchant (player name) (torrent) (enchant level) water propulsion/ocean currents
/ enchant (player name) (sharpness) (enchant level) Edge/Sharpness
/enchant (player name) (silk_touch) (enchant level) silky touch
/ enchant (player name) (smite) (enchant level) hit/punish/hit
/ enchant (playername) (sweep) (enchant level) Edge of Fury/Sweep
/ enchant (player name) (thorns) (enchant level) thorns
/ enchant (player name) (unbreakable) (enchant level) unbreakable/durable
/enchant (player name) (vanishing_curse) (enchant level) Curse of Vanishing

liars of the world

/set time 18000 you change the time to midnight
/ set time 6000 You will change your time at noon
/ Difficulty (peaceful/easy/normal/hard) It will change the difficulty level to the one indicated in the command
/call The corresponding entity will be called (full list can be found here)
/atlantis you will raise the world sea level
/ Weather (Sunny/Rain/Thunder) You will change the world weather to that indicated in the command
/seed Show your global seed code

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